Interface AudioListener

  • All Superinterfaces:
    Audio, java.lang.Comparable<NamedBean>, NamedBean, PropertyChangeProvider
    All Known Implementing Classes:
    AbstractAudioListener, JavaSoundAudioListener, JoalAudioListener, NullAudioListener

    public interface AudioListener
    extends Audio
    Represent an AudioListener, a place to store or control sound information.

    The AbstractAudio class contains a basic implementation of the state and messaging code, and forms a useful start for a system-specific implementation. Specific implementations in the jmrix package, e.g. for LocoNet and NCE, will convert to and from the layout commands.

    The states and names are Java Bean parameters, so that listeners can be registered to be notified of any changes.

    Each AudioListener object has a two names. The "user" name is entirely free form, and can be used for any purpose. The "system" name is provided by the system-specific implementations, and provides a unique mapping to the layout control system (for example LocoNet or NCE) and address within that system.


    This file is part of JMRI.

    JMRI is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation. See the "COPYING" file for a copy of this license.

    JMRI is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

    • Method Detail

      • setPosition

        void setPosition​(Vector3f pos)
        Sets the position of this AudioListener object

        Applies only to sub-types:

        • Listener
        • Source
        Parameters:
        pos - 3d position vector
      • setPosition

        void setPosition​(float x,
                         float y,
                         float z)
        Sets the position of this AudioListener object in x, y and z planes

        Applies only to sub-types:

        • Listener
        • Source
        Parameters:
        x - x-coordinate
        y - y-coordinate
        z - z-coordinate
      • setPosition

        void setPosition​(float x,
                         float y)
        Sets the position of this AudioListener object in x and y planes with z plane position fixed at zero

        Equivalent to setPosition(x, y, 0.0f)

        Applies only to sub-types:

        • Listener
        • Source
        Parameters:
        x - x-coordinate
        y - y-coordinate
      • getPosition

        Vector3f getPosition()
        Returns the position of this AudioListener object as a 3-dimensional vector.

        Applies only to sub-types:

        • Listener
        • Source
        Returns:
        3d position vector
      • getCurrentPosition

        Vector3f getCurrentPosition()
        Returns the current position of this AudioListener object as a 3-dimensional vector.

        Applies only to sub-types:

        • Listener
        • Source
        Returns:
        3d position vector
      • resetCurrentPosition

        void resetCurrentPosition()
        Method to reset the current position of this AudioListener object to the initial position as defined by setPosition.

        Applies only to sub-types:

        • Listener
        • Source
      • setVelocity

        void setVelocity​(Vector3f vel)
        Sets the velocity of this AudioListener object

        Applies only to sub-types:

        • Listener
        • Source
        Parameters:
        vel - 3d velocity vector
      • getVelocity

        Vector3f getVelocity()
        Returns the velocity of this AudioListener object Applies only to sub-types: - Listener - Source
        Returns:
        3d velocity vector
      • setOrientation

        void setOrientation​(Vector3f at,
                            Vector3f up)
        Set the orientation of this AudioListener object

        Applies only to sub-types:

        • Listener
        Parameters:
        at - 3d vector representing the position
        up - 3d vector representing the look-at point
      • getOrientation

        Vector3f getOrientation​(int which)
        Return the orientation of this AudioListener object

        Applies only to sub-types:

        • Listener
        Parameters:
        which - the orientation vector to return: == AT - position; == UP - look-at point
        Returns:
        vector representing the chosen orientation vector
      • getCurrentOrientation

        Vector3f getCurrentOrientation​(int which)
        Return the current orientation of this AudioListener object

        Applies only to sub-types:

        • Listener
        Parameters:
        which - the orientation vector to return: == AT - position; == UP - look-at point
        Returns:
        vector representing the chosen orientation vector
      • getGain

        float getGain()
        Return the current gain setting

        Applies only to sub-types:

        • Listener
        • Source
        Returns:
        float gain
      • setGain

        void setGain​(float gain)
        Set the gain of this AudioListener object

        Applicable values 0.0f to 1.0f

        When applied to Listeners, has the effect of altering the master gain (or volume)

        Applies only to sub-types:

        • Listener
        • Source
        Parameters:
        gain - new gain value - range 0.0f to 1.0f
      • setMetersPerUnit

        void setMetersPerUnit​(float metersPerUnit)
        Method to set the Meters per unit ratio for all distance calculations.

        Default value = 1.0f (i.e. 1 unit == 1 metre)

        Typical alternative values:

        • 0.3048f (i.e. 1 unit == 1 foot)
        • 0.9144f (i.e. 1 unit == 1 yard)

        Applies only to sub-types:

        • Listener
        Parameters:
        metersPerUnit - Meters per unit ratio
      • getMetersPerUnit

        float getMetersPerUnit()
        Retrieve the current Meters per unit ratio to use for all distance calculations.

        Default value = 1.0f (i.e. 1 unit == 1 metre)

        Typical alternative values:

        • 0.3048f (i.e. 1 unit == 1 foot)
        • 0.9144f (i.e. 1 unit == 1 yard)

        Applies only to sub-types:

        • Listener
        Returns:
        Meters per unit ratio